So many rules, so little time.From top to bottom:
- SAGA – The base rules plus all the expansions in the folder that came with expansion #4. I play this a lot recently. I have a six point Anglo-Dane warband.
- Dreadball Season 2
- Dreadball – Base rules. I love Dreadball. I play the base game only so far. I have a season 2 team, unpainted. It will get painted soon. Dreadball is a ton of fun.
- Monster Hunter International – The RPG based on the novels. I GM a campaign. Lots of fun. Humans with guns fight monsters – werewolves, zombies, etc…
- Star Wars Edge Of Empire – RPG. I do not currently play. It seems like a fun game. Unique dice mechanic.
- Eclipse Phase – RPG. I am a player in a campaign. Great game, and the most high quality rulebook here. Very unique sci-fi setting. The printed book is well worth it’s price, however, the rules are also available for free. Creative Commons rules!
- Chain Of Command – Just released (Fall 2013) WWII platoon level rules from Too Fat Lardies. I’ve not played them yet, but they seem really nice.
- Gruntz – 15mm Sci-Fi rules. A great introductory set of rules, and you can add complexity later. I’ve played them a few times. Fun.
- Tomorrows War – Another 15mm Sci-Fi ruleset. Well reviewed, but overly complex and, frankly, the book is hard to read. Black text on a busy background.
- Traveller – I have so many great memories of playing Traveller as a kid in the ’80s. Sci-Fi RPG.
- Traveller 5 – Not the “final” Traveller I’d hoped for. Overly complex.
So, that’s my physical rules collection. In digital, I’ve got a bunch more, but the only digital rules that are not also here in physical form that I play / want to play are:
- Quadrant 13 – Company level 15mm Sci-Fi rules. Seems like a great game. I’d love to play some day.
- Full Thrust: Cross Dimensions – Super fun space fleet combat game. I’ve got two full fleets of minis painted up for this game. Quick, deadly, tactical space combat. Free rules, too.